A MECHANISM FOR IMPROVING THE INTERACTIVITY OF WEB APPLICATION DESIGN AS THE BASIS OF AN AUGMENTED REALITY VISUALIZATION SYSTEM
DOI:
https://doi.org/10.32782/uad.2024.1.11Keywords:
reality, virtuality, application, technique, perception, user, systemAbstract
The work investigates the mechanism of improving the interactivity of the web application design as the basis of the augmented reality visualization system. It is noted that in order to improve visualization by means of augmented reality on mass mobile devices, the following issues must be taken into account: the realism of displaying objects, the possibility of changing the parameters of objects during visualization, the format and structure of object storage, manipulation of objects in space, features graphic user interface design. The principles of changing the parameters of the object during the visualization of augmented reality are proposed, based on the example of changing materials. They include realtime parameter changes and a simplified user interface accessible to the layperson. It is emphasized that the augmented reality is that it is necessary to take into account the position of the device in the hands of the user and the position of the user himself. Information about the position is used, for example, when indicating the recognition of a marker for tracking, as well as displaying information that is visually tied to the object (callout, etc.). It is noted that when working directly in augmented reality mode in a standing position, it is necessary to pay special attention to the accessibility and convenience of the interface. Another recommendation when designing an augmented reality interface based on markers is a user-friendly indication of the current tracking status. The system is schematically presented, which consists of several modules, each of which plays a decisive role in achieving maximum interactivity of the web application. This system is adopted as the basis of the mechanism for improving the interactivity of the web application design, as the basis of the augmented reality visualization system. The modules of the system are described in detail, and the fundamental principles and algorithm for changing the parameters of augmented reality objects during real-time visualization are proposed.
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